Difference between revisions of "Crocodile"

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(Alternatively, put the baby crocodile stat block on the bottom.)
(formatting + copyedit pass)
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{{monster
 
|name=baby crocodile
 
|difficulty=4
 
|level=3
 
|experience=28
 
|speed=6
 
|AC=7
 
|MR=0
 
|align=0
 
|frequency=0
 
|genocidable=Yes
 
|attacks=Bite 1d4
 
|weight=200
 
|nutr=200
 
|size=Medium
 
|resistances=None
 
|resistances conveyed=None
 
|attributes={{attributes|A baby crocodile|
 
|swim=1|amphibious=1|animal=1|nohands=1|carnivore=1|hostile=1}}
 
|reference=[[monst.c#line2868]]
 
}}
 
 
{{monster
 
{{monster
 
  |difficulty=7
 
  |difficulty=7
Line 36: Line 15:
 
  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
  |attributes={{attributes|A crocodile|
+
  |attributes={{attributes|A crocodile|swim=1|amphibious=1|animal=1|thick=1|nohands=1|oviparous=1|carnivore=1|hostile=1}}
|swim=1|amphibious=1|animal=1|thick=1|=
 
|nohands=1|oviparous=1|carnivore=1|hostile=1}}
 
 
  |reference=[[monst.c#line2887]]
 
  |reference=[[monst.c#line2887]]
 
}}
 
}}
  
The '''baby crocodile''' is simply just a young crocodile.  It is amphibious but rather slow-moving.  It poses little threat to a player, as [[escape]] is easy. In [[UnNetHack]], [[tourist]]s will start the game with a baby crocodile as pet.
+
A '''crocodile''', {{monsym|crocodile}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The crocodile is a [[strong]], [[oviparous]] and [[carnivorous]] [[animal]] that is [[amphibious]] and capable of [[swimming]].
  
While slow, the '''crocodile''' can do significant damage, and is much more difficult a foe than its younger form.
+
A crocodile has a bite attack and a claw attack.
  
In addition to eating the corpse for a surprisingly large amount of [[nutrition]], there is an alternative use for the corpse: [[polypiling]] it into a pair of non-cursed [[fireproof]] +0 [[low boots]]. This is mostly only worth doing for the novelty value.
+
[[Polymorph]]ing a crocodile [[corpse]] will always produce a non-cursed [[fireproof]] +0 pair of [[low boots]].
  
{{clear}}
+
==Generation==
== Encyclopedia entry ==
+
Randomly-generated crocodiles are always created hostile. A [[baby crocodile]] can [[grow up]] into a crocodile, and [[egg]]s laid by crocodiles will hatch into baby crocodiles.
{{encyclopedia| A big animal with the appearance of a lizard, constituting
 
an order of the reptiles (_Loricata_ or _Crocodylia_), the
 
crocodile is a large, dangerous predator native to tropical
 
and subtropical climes.  It spends most of its time in large
 
bodies of water.}}
 
  
 +
==Strategy==
 +
Crocodiles are slow monsters at 9 [[speed]], but can deal significant damage to the unwary, especially in the early game. Characters that are not [[vegetarian]] or [[vegan]] and are combat-capable enough to bring down crocodiles can eat their highly-nutritious corpses or feed them to meat-eating pets. A character that has a [[potion of polymorph]] or (much more feasibly) a [[wand of polymorph]] can use a crocodile's corpse to produce a spare set of boots, though extra boots are plentiful enough that this is usually not employed outside of emergencies or as a form of novelty.
 +
 +
==History==
 +
The crocodile first appears in [[NetHack 3.0.6]].
 +
 +
==Encyclopedia entry==
 +
{{encyclopedia|
 +
A big animal with the appearance of a lizard, constituting
 +
an order of the reptiles (_Loricata_ or _Crocodylia_), the
 +
crocodile is a large, dangerous predator native to tropical
 +
and subtropical climes.  It spends most of its time in large
 +
bodies of water.
 +
[]
 +
 +
How doth the little crocodile
 +
    Improve his shining tail,
 +
And pour the waters of the Nile
 +
    On every golden scale!
 +
 +
How cheerfully he seems to grin
 +
    How neatly spreads his claws,
 +
And welcomes little fishes in,
 +
    With gently smiling jaws!
 +
[ How Doth The Little Crocodile, by Lewis Carroll ]
 +
}}
 +
{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-343}}
 

Revision as of 07:13, 30 April 2024

A crocodile, :, is a type of monster that appears in NetHack. The crocodile is a strong, oviparous and carnivorous animal that is amphibious and capable of swimming.

A crocodile has a bite attack and a claw attack.

Polymorphing a crocodile corpse will always produce a non-cursed fireproof +0 pair of low boots.

Generation

Randomly-generated crocodiles are always created hostile. A baby crocodile can grow up into a crocodile, and eggs laid by crocodiles will hatch into baby crocodiles.

Strategy

Crocodiles are slow monsters at 9 speed, but can deal significant damage to the unwary, especially in the early game. Characters that are not vegetarian or vegan and are combat-capable enough to bring down crocodiles can eat their highly-nutritious corpses or feed them to meat-eating pets. A character that has a potion of polymorph or (much more feasibly) a wand of polymorph can use a crocodile's corpse to produce a spare set of boots, though extra boots are plentiful enough that this is usually not employed outside of emergencies or as a form of novelty.

History

The crocodile first appears in NetHack 3.0.6.

Encyclopedia entry

A big animal with the appearance of a lizard, constituting
an order of the reptiles (_Loricata_ or _Crocodylia_), the
crocodile is a large, dangerous predator native to tropical
and subtropical climes. It spends most of its time in large
bodies of water.
[]

How doth the little crocodile
Improve his shining tail,
And pour the waters of the Nile
On every golden scale!

How cheerfully he seems to grin
How neatly spreads his claws,
And welcomes little fishes in,
With gently smiling jaws!
[ How Doth The Little Crocodile, by Lewis Carroll ]