Difference between revisions of "Sewage"

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'''Sewage''', referred to in game as a '''pool of raw sewage''', is a [[dungeon feature]] that appears in [[NetHack Fourk]], [[EvilHack]] and [[Hack'EM]].
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'''Sewage''', referred to in game as a '''pool of raw sewage''', is a [[dungeon feature]] that appears in [[NetHack Fourk]], [[EvilHack]] and [[Hack'EM]]. In EvilHack and Hack'EM, it is represented by a green [[right curly bracket]], {{green|}|}}.
  
 
==Generation==
 
==Generation==

Revision as of 22:22, 27 April 2024

Sewage, referred to in game as a pool of raw sewage, is a dungeon feature that appears in NetHack Fourk, EvilHack and Hack'EM. In EvilHack and Hack'EM, it is represented by a green right curly bracket, }.

Generation

EvilHack

In the Gnomish Mines, each level that has a river created on its map has roughly a 50% chance of the river being made of sewage.

Giant cockroaches and giant leeches are only randomly generated on levels with raw sewage at level creation.

Description

Sewage functions similarly to shallow water, allowing characters and monsters to walk through without falling in, though some pieces of worn armor will be subjected to rusting. In addition, the character's movement is slowed temporarily unless one of the following applies:

  • The character has flight, levitation or water walking.
  • The character is a tortle of any kind.
  • The character is either wearing blue or white dragon-scaled armor. Blue-scaled armor prevents slowing effects, while white-scaled armor freezes sewage, water and lava underfoot.

Dipping any item into a pool of raw sewage has a chance of the item being stolen by an unknown creature and lost forever - this will not occur with wearable items that are cursed and welded to the character, heavy iron balls that are chained to the character, or any indestructible items.

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